Thread: texture maps
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# 2 13-04-2007 , 07:22 AM
jsprogg's Avatar
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Join Date: Feb 2004
Location: Chicago
Posts: 1,712
try using the shade of gray that comes on standard lambert Material, since grey is no bump at all you want it to be 50% white and 50% black.


Last edited by jsprogg; 13-04-2007 at 07:24 AM.