well, I started using max more than a year ago. But now I'm using it to export the models to mudbox. With maya I make an FBX to open it in max and make an OBJ that i can open in Mudbox. You know something? It only took me a couple of month to learn to make the same things I do in Maya. It's not difficult, only different. I'll work on this a lot today, so maybe I'll post 2 or 3 new shots during the day.