Thread: Circles
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# 2 15-07-2007 , 07:54 PM
mr pix.'s Avatar
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Join Date: Jul 2006
Location: london
Posts: 519
not sure if this technique works on NURBS. im sure it does.

but for polygons >

to create a hole. Create a cyclinder to the size u want. place it in the position on the geometry u want the hole. (make sure its right in)

Then select the geometry, shift select the cyclinder. then go to

polygons > booleans > difference

however u may have problems when smoothing, so although this is the easiest technique, i wouldnt recommend unless your not smoothing it


hope this helps user added image


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