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# 56 16-07-2007 , 12:15 AM
gster123's Avatar
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Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
The LOL want caus of your model it was in reference to the maya/max/mudbox comment, must have poseted it just before I did mine!

Looks really good man, got to agree with funkey, as its looking a little "lumpy" in the areas that youve started on, I know as ive done it in Zbrush its easy to go ott and not keep the design in there, especially when you get into mayaas its always seems to be more in there than in the sculpting package.

Are you uasing displacements or just inporting the geo??


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