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# 4 31-07-2007 , 05:27 PM
kbrown's Avatar
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Join Date: Sep 2002
Location: London, UK
Posts: 3,198
Hmmm... true that...

You could perhaps get away with rendering the 'on' and 'off' surfaces in separate layers and try to fix the problem in comp. For example if the camera is not moving then you could maybe simply slip the 'on' layer one frame backwards... Just an idea...


Kari
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