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# 129 17-08-2007 , 04:48 AM
gster123's Avatar
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Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
Cheers man

I think that the ear might be the AA setting as its set to -1 in mental ray, very low, i'll see how it looks when I up the render settings, I had a look closer in when I was setting up the SSS shader and it looked ok, if not i'll give it a tweek.

Im thinking of moving the camera angle so you can see more of the environment (which I'll probably make) ship deck style, i'll probably add some DOF to it to blur it out.

I chose that environement as I wanted a dark stormey look to it, it was a map rendered from Vue 6, I could probably make a sea for it in vue, then again i'll probably get better results using maya for it as the copy that ive got at uni's not got extreme.

I mihgt also make the lighting with more ofa blue tint on the key light to give it moonlight look, possibly give it some reddish tint to the others as if its lit from a flame.


"No pressure, no diamonds" Thomas Carlyle