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# 2 04-09-2007 , 10:26 AM
Therverian's Avatar
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Join Date: Oct 2006
Posts: 37
Well, I started to work on this, and I have come across something I have never witnessed. If you look at the picture there are a lot of problems with the textures. A) The blade of grass, it's a ramp shader from dark green to light green, simple..but why did it render out like this. The ground plane has a lot of issues too, a 10x10 plane witha 512x512 color&bump map to it, but it looks horrid.

Anyone know why the scene is rendering out like this? (Btw it's set to default Production quality with ray trace on, no adjustments to any settings)

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