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# 1 30-09-2007 , 02:15 AM
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Join Date: Dec 2005
Posts: 17

Low poly rigging

Hi

I have just modelled the low poly character and am now following the rigging DVD. When i am following the dvd Kurts joints are much smaller than mine and the bones between are longer and thinner. This doesn't seem to be a problem until i get to rigging the hands/fingers then the joints are too big and things start to get messy. Is there a setting for reducing the joint size?

I am using maya 8.5

Thanks

Junkie Inc.