Hi I have just modelled the low poly character and am now following the rigging DVD. When i am following the dvd Kurts joints are much smaller than mine and the bones between are longer and thinner. This doesn't seem to be a problem until i get to rigging the hands/fingers then the joints are too big and things start to get messy. Is there a setting for reducing the joint size? I am using maya 8.5 Thanks Junkie Inc.