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# 1 25-10-2007 , 06:42 AM
Registered User
Join Date: Oct 2007
Posts: 2

help with uv mapping

ok I'm using maya 2008 and I'm new to it obviously. I need help with something simple from you maya experts. I already have a model. I pull the object into maya and I get this error first:

"Your OBJ file contains faces shared by multiple groups. Maya cannot creat multiple objects for this file. A single mesh object will be created instead. The OBJ group information will be captured in Maya sets."

Not sure what that means. So then once the model is up I scale it up and then I add smoothshade to all. Next I open the uv editor and all the uvs are stacked on each other. I need help on how to move them to separate shells.

any help would be appreciated. I've attached the object file.

Attached Files
File Type: zip sl_male.zip (3.3 KB, 143 views)