Well, its kind of hard to explain because I'm trying to recreate something that occurs and a scale not visible to the human eye, sort of like a visualization. Basically particles get blown over this surface, and as they do, they interact and move across the surface, some sticking, some bouncing off, and some clumping together.
I really have no idea how create such an intricate system with so many variables.
Death is certain, Life is not.