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# 2 30-01-2008 , 11:36 PM
Registered User
Join Date: Mar 2006
Location: The Netherlands
Posts: 42
I think I'd start with a polygon sphere, and stretch it untill I like the shape. Then use boleans to get the indent where the buttons are, and then take half a sphere for the button (if it's a button user added image ) on the top, and then try to figure something out for the button on the side.

I'm not an expert on modelling though, and I believe that some people on this board hate boleans, but that was the first way I thought of, and you should be able to get the basic shape right pretty easily.

Good luck user added image


...but that was when I ruled the world