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# 52 27-02-2008 , 07:21 AM
GioChrono's Avatar
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Join Date: Apr 2004
Location: Tunbridge Wells, UK
Posts: 354
cheers.

I uv'd the body in multiple uv spaces (non0-1) so I could create multiple normal in Zmapper but when I try to create a map in Zmapper it turns to poo.
Have you or anyone else using Zbrush 3.1 on an object with multiple uv groups managed to create a good normal map after isolating one of the uv groups?

Just wondering if there is a bug or whether I need to readdress my uv's?

Gio


Gio

Creator of The Talos Project