Well I'm running into some problems now :headbang: I have the entire animation sequence complete in Realflow and transported the keys into Maya. The issue seems to be the scene is too complicated for my PC to handle. I can't get the texture on the dam pieces baked and running the animation in Maya makes it crash after about 130 frames. As far as I can trace it back, it's because of the Realflow mesh. I don't see a solution immediately and it drives me crazy :angery: One thing I'm trying is to have only a part of the dam broken into pieces. But the Shatter script fails on me. I'm stuck :angery: :angery: :angery: