Well, the first thing that I noticed was your dropoff shape was set to defaults.
Under the "Shading" rollout, change the following:
-Set Transparency to HSV: 0 - 0 - 0.033
- Set Dropoff Shape to Cube or Sphere
- Set Edge Dropoff to somewhere around 0.802
Mess with those settings to get closer to the look you are going for
Dealing with Fluids, like most dynamic simulations, is a trial and error process, so sometimes a LOT of tweaking is neccessary.
That gave me the following:
Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com