Thread: M4
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# 14 08-05-2008 , 06:34 AM
Registered User
Join Date: Mar 2007
Posts: 1,055
Cheers mayaniac,

I've read about issues with the smooth mesh preview, but after using it day after day for since the launch of 2008 I've yet to see it distort a base mesh - could it be that it's been fixed by a service pack or something?

I thought it just created a viewport preview of your poly mesh without altering the original at all (if you render for example you'll see that the base mesh is still there)?

Something I should perhaps look into more,

thanks man

gubar