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# 55 11-08-2008 , 06:09 AM
BennyK's Avatar
Registered User
Join Date: Oct 2007
Location: IL
Posts: 738
Thanks Chirone,
The rust isn't really there in my refs, so I don't want to get too far away from those.
I thought I'll post my textures so you guys can tell me what you think:
Inner hull-
https://img120.imageshack.us/img120/5655/hulloc8.th.png
Outer hull-
https://img291.imageshack.us/img291/6127/ohullre4.th.png
Bottom shelf-
https://img291.imageshack.us/img291/5...helfkj0.th.png
Top shelves-
https://img388.imageshack.us/img388/1...helfns7.th.png
Rails-
https://img376.imageshack.us/img376/5039/railstb3.th.png
Cover-
https://img292.imageshack.us/img292/8161/coverxr3.th.png
Metal Supports-
https://img367.imageshack.us/img367/6181/fixfx8.th.png
Rag-
https://img204.imageshack.us/img204/7621/ragpt7.th.png
Rubber strips-
https://img241.imageshack.us/img241/4...tripmn9.th.png

Most textures I used are 1024X1024. these are simply scaled down.

Any critics and comments are welcome at this point. I've still got a lot to do here, and there's still no deadline in sight so It's never to late for more adjustments.
Benny


When in doubt, delete history and freeze transformations.

My latest snake game
(Requires DirectX9 SDK and Framework)