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# 22 17-08-2008 , 08:31 AM
Subscriber
Join Date: Jun 2004
Location: San Jose, CA
Posts: 490
Looks good dude. pop an eyeball in there so you can model the eyelids around it. You can pop the eyeball in as a subtool.

See that subtool menu? Just click on that then add or append(i forgot what its called). You can lock or hide the eyeballs so you won't actually move its verts around while playing with the eyelids.

And did you do the textures all from Zbrush and exported it over to maya or something?