ive tried the B+W ramp but the color goes milky and verges on posterization. I just need to spend more time i guess. Also, according to our IT guys who installed maya 2009, no printed paraphenalia exists, which i find hard to believe. I mean, how do you use mental ray lights, and dgs_glossy reflection, etc? Those IT boys better come clean, or hell's a comin' down upon their pokey office. Geez I miss the HBO gem Deadwood.