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# 4 28-12-2008 , 02:37 PM
halfloaf's Avatar
Lifetime Member
Join Date: Mar 2008
Location: Bristol, UK.
Posts: 191

Expression editor

Hiya,

No probs. You need to go to "Window->Animation Editors->Expression Editor"

Next, give the expression a name in the "Expression Name" field and click "New Expression"

Type in (or copy an paste) the expression in the "Expression" box...and click "Create"

You need to change the "Object_L" etc. for whatever your object is called. So, if you have say two spaceships called "ship1" and "ship2" with a planet in the middle, your first part of the expression would look something like...

planet.tx=(ship1.tx + ship2.tx)/2;

same goes for translate y

planet.ty=(ship1.ty + ship2.ty)/2;

Move one of the outside objects and your centre object will more with it.

I've attached a snapshot.

-Jacques


Poly-pushing on a '96 SGI O2

Last edited by halfloaf; 28-12-2008 at 02:39 PM.