ok thanks, and here are a couple different angles. And why does maya occasionally crash while rendering out these images? I've never had this issue before, is it to do with the displacement maps? I tried to render with more than just 3 lights in the scene and it crashed, I tried with final gather and it crashed, I tried with global illumination it crashed, and I tried with physical sky turned on and it crashed. Am I doing something wrong? I have 3.5gb of ram and a quadro fx 3450 with up to date drivers. And looking at the performance when I hit cntrl+alt+del it doesn't go above 60% of cpu usage. Why am I crashing? The only thing I can think of is the displacement maps are too large or something (1.98mb .exr file)? I did mental rays approximation editor>subdivisions>create>edit Spatial Min subs 3 Max subs 5 length .1