Thread: Medieval Props
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# 4 03-10-2009 , 03:29 PM
bigtommyb's Avatar
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Join Date: Dec 2007
Location: England
Posts: 197
Sorry for delays on this project! Life has gotten in the way but im starting it again as of.... now! So as its gonna be game spec im gonna set my self some limitations which are as follows!

For a 3rd person style game (Assassins Creed/Gears of War)
500 Polys (Approx)
256 or 512 Texture and Normal map (gonna see if 256 is enough)

Software im going be be using is Maya 2008, Photoshop CS3 and Crazybump. I should really look at learning Z Brush / Mudbox but i find z brush intimidating and confusing and im using a mouse so it doesnt really feel right either.

So thats the plan should have something new by end of the day *fingers crossed*

T

Just had a little after thought on the style idea... i think im gonna have a go at Toon style texturing. Ive not really tried it before but i think it will be fun.


- Big Tom
www.digitaltom.co.uk

Last edited by bigtommyb; 03-10-2009 at 04:38 PM.