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# 33 25-10-2009 , 11:28 PM
CGWolfgang's Avatar
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Join Date: Feb 2009
Location: Hawaii
Posts: 224
I see what you're saying tweety. I was wondering if the headgear you were talking about was the polygons set aside for hair so I re-rendered just in case. I also opened up the glasses (this is the position for the final render.) It turns out the hardest part of this challenge for me is getting a look that is both heroic and at the same time a little techy.

I am having a hard time with the hair, the final draft of the character may just have to go bald.

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