just so you know... it's still going... was going to post something once i got door handles to open the doors but i think i haven't done them yet...
oh that's right... i was meant to make the wooden texture look more... cool...
so far i've forgotten to do that.........
the decorations were originally lofted surfaces and then someone told me i'm an idiot and to use displacement maps instead, that pretty much doubled render times and the door on the our left came out fuzzy while the other came out perfect... who knows why....
so it's all geo for now
this AO render is one with the displacements
you can already see the fuzzyness... the one of the right is a duplicate of the other... and they have the same approximation nodes too...
that's a "Ch" pronounced as a "K"
Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D