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# 18 16-12-2009 , 01:45 AM
mtnhome3d's Avatar
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Join Date: Jun 2008
Posts: 57
a normal map contains 3 times as much info so you can use it for a myriad of things. most commonly its used to recreate lighting info on a low res mesh, something a bump map cant do. all a bump map does is bump the normal in one spot out, not change its direction in other ways or add more normals to the mesh.