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Old 01-01-2010, 09:49 PM   #1
toddersby
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Default Mental Ray Render Passes

I'm trying to render out multiple lighting passes to composite my image, and I'm really struggling to figure out how to do it.

Basically I want the following passes of my object:

-ambient
-specular
-depth
-reflection
-shadow
-diffuse

I've tried Render Layers but they don't seem to work with mental ray - the image is the same for each layer. From what I can see, I need to do something with Framebuffers but can't figure out what..

I'm using Maya 2010.

Thanks!
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