Mental Ray Render Passes
I'm trying to render out multiple lighting passes to composite my image, and I'm really struggling to figure out how to do it.
Basically I want the following passes of my object:
I've tried Render Layers but they don't seem to work with mental ray - the image is the same for each layer. From what I can see, I need to do something with Framebuffers but can't figure out what..
I'm using Maya 2010.