Thread: dino_chick
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# 83 14-01-2010 , 12:44 AM
ben hobden's Avatar
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Location: Chelmsford, Essex, UK
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Originally posted by stwert
I'm not sure that you should add anything to the upper right. I'm no expert on composition, (but I'm starting a course soon, yay!) though I'll toss out what I think. You should have your image so your eye gets naturally drawn to elements in a certain order, and keep your eye within the frame (this I've heard from reputable sources). Though I've seen this image over its many iterations, I think what an impartial eye would see first is the bright foreground, (the lights and main dragon), then get led back to the door of the ship (sorry to go against what you've already changed, but I might leave it a bit brighter), where the vertical masts draw you up and the rope with flags brings you right back to the start. Maybe someone else with a more trained eye could confirm (or refute) what I said. Keep it up!

EDIT: I guess my point was just that if you add another element above the rope, it could disrupt what already seems to be great composition.

ha ha. Maybe theres more of a middle ground with the doorway.

Im glad you have mentioned the composition. I do have concerns about mucking up what I also think, and am pleased with, is a fairly sound composition. Its good that you make me doubly remember though. The flipside is that part of me thinks that the completely barren space there has its own weakening effect on the composition.

Thinking about the direction the eye takes, I am thinking of adding some wooden fence posts or vegetation or both to the bottom left of the picture sloping down to the right to help enfore the sweep that there is between top left and bottom right.

Other thoughts I have had, are... im a little annoyed I added a depth of field effect to the boat. Ive been thinking that maybe some of the issues over it come from that, and also its not normal or bump mapped in any way which cretaes a slightly jarring effect with everything else. And I kind of wish in hindsight the water was actual geometry too. Theres a ....sort...of...clash between the 'opaqueness', for lack of knowing a better word to use, between some of the 3d elements and photographic elements. or maybe its just that some elements are bump/normalled, while others arnt.

I think my photoshop skills are geting a little better, ive laerned a few knew moves, and am developing a (little incy wincy bit) better eye for scouring photos and seeing how and what I could take from them.

Again, thanks for the encouragement stwert.