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Old 15-05-2010, 12:01 AM   #1
Frontliner
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Join Date: May 2010
Location: Sweden
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Question White environment gives bright objects

Hey!
When using white environment with objects (only uv and textures made using zbrush) and render out with just mental ray gives me very bright objects!

It can be fixed with not using raytracing at all but I want to have it on and still have the objects looking the way the suppose to do...how can I achieve this ?
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