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# 47 28-01-2003 , 02:52 PM
kbrown's Avatar
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Join Date: Sep 2002
Location: London, UK
Posts: 3,198
I started out the ship as nurbs (used mostly curves, birail and extrude). As I got the rough shapes done in nurbs I converted it to a low poly object and sew the pieces together and added the more "detailed" stuff there. Then I finally converted it to a SubD model where I added some full and partial creases.

It's still very rough and I got bored modeling it. Went back to the ocean stuff. I'm going to continue the ship sooner or later though...


Kari
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Do a lot, Fail a lot and Learn a lot!