Ok now I cut the bloody legs off somehow..aaaaaaarrrrrrhhhhhhhh
Ok googled and know to take it back to Maya? then back into Zbrush BUT do I export the obj from Z in high poly?? I did a low poly but when I edited the geo in Maya and brought it back..well I guess I sorta knew it lost the sculpting I had done.....gggggrrrrrrrr
:headbang: :headbang:
bullet1968
"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes