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Old 01-12-2010, 11:26 AM   #62
honestdom
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attaching two bump maps is pretty easy.
just create two bump2d nodes, in the hypershade drag one onto the other. select outNormal to normalCamera. you should now be able to control two levels of bump. so you could have deeper scratches than general rust for example.
or use ctbrams text and control that with one bump node, scratches with another and rust with another.

hope this helps.
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