My name is Jack, I'm 17, Live in New Zealand and a month away from college. Since this college is dedicated to the entertainment industry, movie games etc (not what some of you were thinking
, we are using Maya for modeling. I have been searching around for a decent basics tutorial so I can get the jump and maybe converting from 3ds Max if I can figure out this. I know all the basics and a bit more intermediate stuff in this as I have already semi completed a high poly car using poly modeling, smoothing, everything like that. Im looking forward to posting my stuff as I have recently been checking this site out all the time and have heard you guys are great.