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Old 11-01-2011, 05:31 PM   #1
murambi
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Default Modelling Topology

Hey all wanted to start a thread on modelling topology for rigging and animation so ill start of with quite a controversial website let me know what you think


PHP Code:
http://www.pig-brain.com/tut02/tut02_01.htm 
now i use to modell the "wrong" way and where my model would collapse i would simply use blend shapes so what are your thoghts
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