View Single Post
Old 08-03-2011, 11:16 PM   #5
chilledoutredhead
rm3d
 
chilledoutredhead's Avatar
 
Join Date: May 2008
Location: northern ireland
Posts: 184
Thanks: 8
Thanked 31 Times in 29 Posts
Default

hey just an update for anyone else having this problem, i found that my surface normals where the wrong way, i reversed them and problem solved.
__________________
the more I Think I know about Maya the less I seem to know about it.

check me out www.rm3d.co.uk
chilledoutredhead is offline   Reply With Quote