Thread: water balloon
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# 2 25-04-2011 , 07:04 PM
daverave's Avatar
The thin red line
Join Date: Aug 2009
Location: England
Posts: 4,472
Say you have a sphere mesh, first I would delete history then freeze transform,Assigne ncloth to it (preset water balloon) then create a plain some distance under the sphere apply create passive ridged body to it. set animation frame to say 1 to 100 or more if needed then press play. I have not done any animation for a while but I think that should work.......dave

Edit:Sorry it create passive collider for the collision object, just tested that and does work on defaults




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Last edited by daverave; 25-04-2011 at 09:01 PM.