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# 29 27-04-2011 , 01:57 PM
ben hobden's Avatar
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Join Date: Jul 2008
Location: Chelmsford, Essex, UK
Posts: 1,162
A few small updates on this. Ive been adding his bandages. I ran into a problem when using transpose master and lost alot of the lower subdivision levels. Ended up using mesh extraction for the bandages, and have slimmed down his right knee/shin/calf areas. With the deadline looming Im wondering about how and if I will be able to get this back into Maya, or whether to carry on working on it as just a high level sculpt as Im pretty pleased with it and dont want to end up rushing it.

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