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# 2 02-05-2011 , 04:38 PM
EduSciVis-er
Join Date: Dec 2005
Location: Toronto
Posts: 3,374
If you're using depth map shadows, which it looks like, try increasing the resolution. (You'll find this in the attribute editor for the light you're using). Or try switching to ray tracing shadows, then increase the light angle a bit and increase the number of rays. If you try this last method, you'll have to enable raytracing in the software renderer (in the render settings). Hope that helps.


-stwert

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