Thread: Zombie Face
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# 12 31-05-2011 , 10:34 PM
ben hobden's Avatar
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Join Date: Jul 2008
Location: Chelmsford, Essex, UK
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Is this a Mental Ray render again? How have you brought it back to Maya...i.e...how many levels/polys was it in Z, and what level have you brought it back to Maya at? Normal/Displacement on top?

It makes all the difference that youve gone to the effort of sculpting two seperate pieces of geo, rather than just one and cutting into it to reveal the under surfaces. I like it.