Thread: Zombie Face
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# 13 31-05-2011 , 10:54 PM
Kurt's Avatar
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Join Date: May 2002
Location: Niagara Falls, Canada
Posts: 5,310
Thats actully a ZB BPR render. I can go as high as 7 levels with my machine on most meshes. mesh back in maya is just a Dis map with color map that had Cavity and AO maps over it.

The wire frame a few post up is what came back into maya and i just added a smooth.

This is a older Dis map from the other day have not updated it from todays work, but gives ya a idea whats going on back in maya right now....

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I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb