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# 1 12-08-2011 , 12:11 AM
Registered User
Join Date: Jul 2011
Posts: 44

UV mapping complex objects

Hey guys so Im wondering how to uv map this somewhat complex vehicle. the way im doing it is just planar mapping every single surface but this is terribly annoying and time consuming and the map is getting confusing. is there an easier way to do this?

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