Thread: Star Wars WIP
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# 349 03-10-2011 , 10:25 PM
bullet1968's Avatar
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Join Date: Feb 2010
Location: Australia
Posts: 4,255
I do the first as mastone suggested paldav...but low poly and then into Zbrush...otherwise the mesh becomes too dense...then normal map. I have used a method that can extract 'z' values from satelite images but its a real bitch. I can use my Survey software but it doesnt translate well into Maya. I did have a tut somewhere...hmmmm

Cheers bullet


bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes