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# 15 19-12-2011 , 09:07 AM
Chirone's Avatar
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Join Date: Dec 2007
Location: NZ
Posts: 3,125
Acid: yup, Dango's got it. I always play this game with hard, soft and border edges looking different. Border edges are the most useful to colour differently since it's not always obvious (although i suppose in most cases it is) that it's a border edge.

Dango: thanks! still waiting for you to make an entry!

CGWolfgang: hey! Yeah I'm looking forward to how it transforms too
Nah I know how it transforms, the arms just float up with a chance of them not attaching user added image

I have a crease in my model and i dont know how to get it out. I know it's there because two edges are super close together but if i remove it then it looks funny somewhere else.

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that's a "Ch" pronounced as a "K"

Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D