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# 63 18-02-2012 , 07:31 PM
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Join Date: Aug 2005
Location: Austin, TX
Posts: 496
i did the displacement map and it made me a bump map which was all freaktified. I looked at the map itself and there was barely any grey it was mostly just black and white. I eventually just exported the whole model at lvl 2 with the normal map (which is pic 1) the poly count was only like 54k which is manageable IMO. I tried it at lvl 1 which was at 16k polys but i wasn't getting enough definition.