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# 3 08-04-2012 , 06:57 AM
dave_baer's Avatar
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Join Date: Sep 2002
Location: Plantation, Florida
Posts: 1,568
Either that or just simply key the start/end points and then adjust distance until the feet don't slide. Or you could look at it mathematically. If the character's stride is 3ft per foot and it can travel at 6ft/sec, then he should be taking two steps every second. Set the grid to Feet and set the end point at the distance you want it to move in a given amount of time.

Ex.
6ft/sec x 6 sec. = 36ft.
Grid = Feet so 36 grid units = 36 feet.

@24fps
Start frame = 0
End Frame = 144

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Dave Baer
Professor of Digital Arts
Digital Media Arts College
Boca Raton, Florida
dbaer@dmac.edu