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# 4 14-07-2012 , 09:38 AM
mike-ster
Join Date: Jan 2011
Location: England
Posts: 23
Thanks, i managed to export the maps out but when I brought the texture map into maya i got a real strange result.. I think the problem is my UV. I used zbrush UV master and pressed unwrap all. But it looks like i'm going to have to redo the uv's again and take my time with it.. Do you think the problem is with the uvs?

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