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# 5 12-08-2012 , 03:52 AM
Registered User
Join Date: Jun 2012
Posts: 6
Here's the break in the rear engine block I was talking about when I tried to only subdivide and convert smooth mesh preview to polygons on the piece I wanted it to be sharpened up:

https://dl.dropbox.com/u/18672917/Ha...lock_split.png
https://dl.dropbox.com/u/18672917/Ha..._wireframe.png

As you can see, lots of unnecessary polygons user added image but still trying to figure out how I can get the render view to look as smooth as the smooth mesh preview does when I subdivide it to lvl 4.

Also, I don't have Mentalray for some reason even though I've used it once or twice before somehow o__O

In the render window, it shows that I have Maya Software, Maya Hardware, Maya Hardware 2.0, and Maya Vector.

https://img.techpowerup.org/120811/Capture463.jpg

I'm sure I just need to change a setting somewhere.