Looks good Trav...welcome back. There are some pieces missing but a good job none the less. I like Gens idea for the water but you could also create a displacement map in PS in seconds and apply it. It would give a more haphazard look to the waters edge. Good work mate
cheers bullet
bullet1968
"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes