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# 10 21-08-2012 , 11:03 AM
bullet1968's Avatar
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Join Date: Feb 2010
Location: Australia
Posts: 4,255
Looks good Trav...welcome back. There are some pieces missing but a good job none the less. I like Gens idea for the water but you could also create a displacement map in PS in seconds and apply it. It would give a more haphazard look to the waters edge. Good work mate

cheers bullet


bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes