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# 3 17-09-2012 , 08:21 PM
Registered User
Join Date: Aug 2012
Posts: 5

I would try Xnormal it does a better job of creating the normal than mudbox and its free, if not does mudbox not have a maya setting or is that for displacment map.............dave

Thanx dave:

I used XNormal for the last image, and I still canĀ“t duplicate the original result, no matter what settings I'm using.

Help!