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# 10 03-01-2013 , 05:13 AM
Registered User
Join Date: Jan 2013
Posts: 10

Also there are a lot of rules for booleaning things in maya.

One thing I see that you are doing that is a no no is you are trying to bore a hole into the middle of an open face. Look at Dave's example.

There should always be an edge going from the outer edge a face to the object you are booleaning.

Search the site for boolean and you;ll find a list of all the rules and I think I even have a couple video's floating around that demonstrates a couple of the most common issues that bite new users on their bottoms.

Well I did not do the boolean when the cubes were cut, I will look into the rules though.
But then again lol, why can't I select the circular face there? It's like.. Still separated even after the Boolean
(it was like that when the cubes weren't cut too. Just so you know)