Hi I've just got Zbrush and I'm having a problem with masking. Watching a tutorial on the web the instructor does the following: Creates a 3D plane and makes it a polymesh. Activates symmetry in the X and Y on his plane. (So that he can draw from four points) He selects a dragrect stroke and alpha 28. Then he presses CTRL and drags from the centre of the plane and makes a square mask inside it. However when I do that when I press CTRL it changes my stroke from dragrect to freehand. The tutorial is done in 3.1 and I am using 4R6. How can I stop this happening?