Discrete Scale/Flip problem
Hi guy, was wondering if anyone could help me understand what I've done wrong.
The problem is when I discrete scale anything in component mode, it sort of flips the objects around in ways I don't understand. I've tried adjusting the 'relative' and 'step size' but neither have any effect. Check the image I posted below to see what happens when I scale it.
Discrete scale also works fine in object mode for me, it's just component mode.
Discrete scale problem image